Ten great video games about evil corporations

Take a break from information about real-life megacorps raking in billions whereas all of us wrestle to pay our gasoline payments, and revisit gaming’s most evil firms

Remaining Fantasy VII

Final Fantasy VII Remake
Remaining Fantasy VII Remake. Photograph: Sq. Enix

Squaresoft’s environmentalist fable pitches a small group of eco-rebels in opposition to the may Shinra Electrical Energy Firm – half power provider, half terrifying interplanetary dictatorship. The designers have been prescient of their imagining of a multifaceted firm equally adept in weapons, genetic engineering and politics, and with its personal 24-hour information channel to assist with propaganda.

Resident Evil

The Umbrella logo is a presence throughout the Resident Evil universe.
The Umbrella brand is a presence all through the Resident Evil universe. Photograph: Capcom

Shaped and managed by the Ashford household (certainly gaming’s reply to the Sackler dynasty), Umbrella is the pharmaceutical megacorporation liable for creating the zombifying T-virus then spreading it across the globe. A monstrous metaphor for company greed and irresponsibility.

Portal

Portal 2
Portal 2. Photograph: Valve

With a chequered background in grotesque human experimentation and bathe curtain gross sales, Aperture Science is the creator of megalomaniacal synthetic intelligence GLaDOS, which traps participant character Chell in its labyrinthine laboratory. Founder Cave Johnson is the archetypal techbro entrepreneur: good, ruthless and utterly nuts.

Bioshock

Bioshock
Bioshock. Photograph: 2K video games

Ken Levine’s acclaimed motion thriller centres on fatherly industrialist Andrew Ryan, a mix of Howard Hughes, Walt Disney and Ayn Rand, who builds a corporatised utopia beneath the ocean. The central message is that we completely should not belief firms that need us to reap highly effective genetic serums from youngsters.

Syndicate

One of many nice cyberpunk video video games of the Nineties, Bullfrog’s real-time technique has the participant becoming a member of a number one company as a “advertising director” (you actually brainwash individuals). Your job is to destroy competing firms and recruit helpful idiots with a view to obtain world domination. As soon as a imaginative and prescient of a darkish and distant future, it now seems to be like a form of cosy actuality TV present.

Deus Ex

Deus Ex
Deus Ex. Photograph: Eidos Interactive

Launched in 2000, Warren Spector’s sprawling sci-fi role-playing sport (RPG) now feels approach too near house with its depiction of a lethal pandemic being manipulated by myriad companies for energy and revenue. Cleverly, all the businesses within the sport are darkish variations of real-life entities: ruthless safety agency Tarvos might be Blackwater, the leisure conglomerate Picus brings Fox to thoughts, and Tai Yong Medical an unholy mixture of Pfizer and Boston Dynamics. Scarily acquainted stuff.

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Oddworld: Abe’s Oddysee

It’s not laborious to identify the subtext of this traditional platformer, during which a race of brutal colonisers named Glukkons enslave Oddworld’s indigenous species, destroy its tradition after which drain its pure assets by huge industrialisation. The principle focus is RuptureFarms, a meat-processing megacompany with a horrible secret. It’s ostensibly a comedy, however the sport’s dying landscapes and gloomy, smoke-pumping factories paint a consumerist nightmare.

Murderer’s Creed

Assassin’s Creed: Unity
Murderer’s Creed: Unity. Photograph: AP

Abstergo Industries, the shadowy conglomerate on the coronary heart of Ubisoft’s time-hopping assassination journey, is clearly impressed by real-life company leviathans similar to Reliance Industries and Danaher, which have tendrils in a spread of industries – it’s simply that this firm is a entrance for an historic non secular navy order partaking in a centuries-old battle in opposition to a rival murderer clan.

Borderlands

In a universe full of evil military-industrial firms decided to colonise and leach planets of their assets, Hyperion reigns supreme. Its CEO Good-looking Jack is part-industrialist, part-tyrant, utilizing his firm’s plundered assets to assemble a murderous dictatorship on the world of Pandora. By using countless streams of media propaganda he constructs a picture of himself as a hero and saviour of the individuals, thereby garnering widespread help. Why does that sound acquainted?

Fallout

Fallout: New Vegas
Fallout: New Vegas. Photograph: Bethesda

This postapocalyptic role-playing collection options that the majority acquainted of sci-fi tropes: the corporate that begins off with ostensibly good intentions however then can’t assist creating a sideline in monstrous and inhuman cruelty. Vault-Tec, like Hyperion, makes wonderful use of propaganda to pacify the individuals – it even has a smiling mascot, Vault Boy, to garner belief. However there’s extra to its nuclear bunker advanced than meets the attention. Studio Bethesda’s joyous use of Fifties-style adverts, posters and slogans contrasts brilliantly with the devastated wastelands the participant explores.

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